Keen Software House is a game development studio focusing on an open world sandbox PC games. Our games are based on the reality, supported by Havok physics and the ability to build, construct and dismantle everything in the world. We use our own VRAGE engine, which is unique for our games and it gives us the advantage to modify is as per our needs. The world where players can interact with each other (multiplayer), or play in the single player is almost unlimited and the voxel technology helps to simulate the realism of the game.
OUR MISSION
We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.
If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required.
In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness.
We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games.