
Technical Art Director
- Full time
- France
-
397 days ago
- This ad is disabled, so it is no longer possible to apply.
Overview
Company DescriptionPlay as a team, Race for excellence and Get creative! At Ubisoft Ivory Tower, we are driven by these values every day since 2007, join us to work on our new project as a Technical Art Director (W/M/NB).The Technical Art Director will ensure the quality of the technical content produced by his team and must optimize team productivity through pipeline processes by taking online user needs into account.The Technical Art Director will carry out his tasks by adequately determining project needs, implementing effective tools and methods to maximize data integration in the game engine and provide technical support for the team.Job DescriptionDefine his teams technical needs to carry out the creative vision (design and artistic) by validating the game features and challenging the interpretation to assess technical feasibilityAcquire the best internal and external tools, in collaboration with the programming team to enhance and facilitate the work of the Art TeamEstablish the vision for the best work methods and data structure (data and assets) to standardize work methods and ensure the validity and integrity of the data (meet standards and minimize debugging)Mentor the art team members to allow them to use tools and methods efficientlyAssure integration and optimization of artistic content in the engineProvide constant technical support to the artistic team regarding the tools and the engineDetermine enhancements and resolve issues to provide technical support to the team by working in close collaboration with programmers and training certain team membersRemain informed of new technical and technological developments to be able to apply these developments on the project whenever relevant and share project developments with peersDriving the optimization and debugging to fix the issues raised in his field of expertiseQualificationsSolid experience as a Technical Art Director or an Assistant Technical Art Director and any other relevant experience in a completed AAA game productionExcellent knowledge of DCC pipelines & scripting (Houdini experience a plus)Strong experience working with version management systems (eg: Perforce, VSS, Alienbrain)Excellent knowledge of game engines and different game platformsAbility to write technical and graphic documentsVideo game culture and artistic sensitivityStrong problem-solving skillsSolid communication skills (both orally and in writingBeing able to communicate in EnglishAdditional InformationUbisofts 19,000 team members, working across more than 40 location around the world, are bound by a common mission to enrich players lives with original and memorable gaming expériences. Their dedication and talent has brought to life many acclaimed franchises such as Assassins Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.Remuneration according to profile and experienceHoliday bonusProfit-sharingHealth insurance paid 50% by the companyLunch vouchers & transit pass paid 50% by the companyRelocation4 free games per year and 8 concert tickets with 40% discountPlayzone and babyfootFlextime and home office
