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Overview
Job Description
Reporting to the 3D Team Lead, you will work as part of a team of programmers dedicated to the BGE2 project. Drawing on your expertise, you will design complex, sustainable systems and parts of the engine to support the production team's vision, and will be a driving force behind system developments and improvements.
If you have an interest in technical innovation and the ability to work as part of a team, come and join us!
Main responsibilities:
- Specify and develop the functionalities of the 3D engine in collaboration with the Technical Director and the Technical Lead.
- Implement modules whose specific features are defined?
- Participate in the validation and verification that the newly developed and integrated 3D systems meet the specific intentions. Also involved in checking that they do not create inconsistencies with existing code and optimising them where necessary.?
- Identify and correct errors
- Document your work to transfer your knowledge and enable users to understand how to use the 3D systems and functionality.
- Validate specific functionalities and contribute to improving the performance and quality of the game and the technical production process (pipeline).?
- Mentor less experienced programmers?
- Help define an overall vision for the technology
- Assist the Lead and act as a technical consultant in a specific area. Example: Technical Advisor: taking ownership of existing code, fixing bugs, suggesting improvements, making decisions in conjunction with the Technical Lead, providing support.
- Working with other teams: ensuring systems are compatible with other teams (physical, audio, tools, etc).