Programming Architect - Unannounced project - W/M/NB

  • Full time
  •  Montreuil, Île-de-France
  •   210 days ago


  • This ad is disabled, so it is no longer possible to apply.

Overview

Job Description

As a Programming Architect, you will work closely with the game's engine team. Below are the details of your main missions:

  • Be the main point of contact for the engine team to support programmers in various technical choices.
  • Be able to take charge of complex technical projects that, while related to the engine, will affect different production professions (Engine, Gameplay, Tools, etc.).
  • Support the technical team, share your expertise with them, and accompany them throughout the production process to ensure the best possible quality for the game.
  • Train other programmers on the project and more generally implement initiatives to have a positive impact on the entire studio.

 

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Date of initial publication: 2024-05-31